Glossary

One line per term and the document that owns it. The owner is the only place a term’s meaning or number may change; every other document cites it. If two documents disagree, the owner wins and the other is a bug.

Ownership

Subject Owner Others may
Pitch, world rules, time units, class structure, shared numbers, pillars 00-canon.md Quote, never restate numbers differently
The truth, history, titans, holds, factions, NPCs, story Acts, writing style 01-world.md Reference by section
Regions, maps, strata names, monsters, bosses, dungeons, the raid, local life 02-atlas.md Use names; 03 sets stats
Combat, skills, branch mechanics and launch set, light and mote rules, progression, economy, controls, HUD counts 03-systems.md Use names; never set values
Servers, netcode, tick budget, persistence, ops, hosting cost 04-architecture.md Cite limits
Art direction, palette, HUD look, AI pipeline, licenses, art and audio budget 05-art-audio.md Cite rules
Phases, launch scope, schedule 06-roadmap.md Cite phases
Open and settled decisions, D-numbers 07-decisions.md Cite D-numbers
Sunline, Strides, Dawnmarks, strata policy, the Deep, world state, density bar, anti-farming 08-scale.md Cite rules; 03 sets values
Go-to-market, community, moderation, first-time experience, metrics, localization, accessibility 10-operations.md Cite targets
The prologue’s beats, lines and instance layout; the first beacon’s quest 11-prologue.md Cite beats; 03 sets values, 10 sets time targets

World and time

Term Meaning Owner
Halvesper The game’s name, “half-evening” (D83); the repo stays delve 00
Lanternbearer The player: one of thousands who go below with a titan-lit lantern 00
Titan Colossal beast carrying heartfire; walking turns the world 00
Hold A town on a titan’s back 00
Heartfire A titan’s fire; warm amber; what lanterns burn 00
Coldlight Cold blue-white light of absence; formerly “hollowlight” (D3) 00
Lampghost Absence left where fire was drawn, wearing what it consumed; formerly “Hollow” (D3) 00
Stolen ember (proposed) The small warm spark of stolen fire inside every Lampghost’s coldlight body, and nothing else; grows with the fire it holds. Replaced the keyhole (2026-10-04) 00, art spec 05
Mote Freed fire from a put-out Lampghost; banked as caught in the fields, carried cargo in the strata and the Deep 00, rules 03
Put out What players do to Lampghosts; never “kill” in hold speech 01
Go dark What happens to people who die 01
The Glow Ordinary dusk: 2 h of each 3 h cycle 00
The Under Darkest hour: 1 h of each 3 h cycle; 8 a day 00
Bell 15 real minutes; 12 per cycle 00
Dawn-bell First Bell after the Under 01
The Nod The sun bobbing under the horizon on titan footfalls; why the Under happens 01
Turning 7 real days; the Almanac calendar; aligned with the weekly reset 00
Act Story chapter’s world state and server event; all five ship at launch, each opens server-wide on a published schedule, 4–6 weeks apart 00
Season 10–12 weeks of events and additions; after Morrow, each brings a Dawnmark 00
Lampward / Underward West / east 01
YD / BS Year of Dusk / before the Setting; the game opens in 303 YD 01
Brass The currency, struck in Brazenbrow 00
Ember Wend’s heart-fragments (the Cinder Eye is the largest); not a currency or a resource 01
The Setting Year 0: the sun reached the western horizon and stopped 01
The Tapping 500–1 BS: the Concord drew fire from sleeping titans; 31 became 12 01
Golden Lengthening The Concord’s name for the lengthening days during the Tapping 01
The Guttering 1–11 YD: tapped titans starve (12 to 10), lamps fail 01
The Climb 4–12 YD: survivors climb onto ten kneeling titans 01
Hold Years 12–200 YD: five more titans die 01
The Brightening 255 YD: the Guild loosens the Snuffing Rites 01
The Last Lighting 262 YD: Wendhome’s siege night, which killed Wend 01
Wend’s Fall 262 YD event, and the region that is Wend’s body 01, region 02
The Deepening 283 YD: Brazenbrow bores the forge-tap deeper 01
Snuffing Rites Guild rules limiting lanterns to what a titan “can spare” 01
Morrow The new titan: Wend’s fire returned to Wend’s Absence; born once per world in Act V 01
Wend’s Absence The titan-shaped Lampghost Wend left; Act V world boss; cannot be put out 01, fight 02
The Second Noon The Gilded Hour’s false sun; Act V and the raid 01, raid 02

Titans, holds and places in them

Term Meaning Owner
Mossback Moss-covered tortoise; weakest titan; carries Lantern Town 00
Lantern Town Starting hold; maps the Rim, Shellstep, Tailend, the Wick, the Brow 00, maps 02
The Vent Where every lantern is lit, in the Wick 01
The Lodges Class Lodges in Lantern Town’s Rim; induction at 10 00
Pilgrim’s Stair Ropes and ladders down Mossback’s foreleg; the instanced prologue map 02
The Wick lift Lamplighters’ basket from the Rim to the Wick, run for pilgrims in a Kneeling (proposed) 11
The Lamplighters’ chute Moss-lined trough from the Wick down the shell to the Stair’s curtain side (proposed) 11
The Low Lamp The Sump’s Guild beacon under Mossback’s kneeling ground; Phase 1’s beacon (proposed, D33) 11
Greyhorn Mountain-sized horned beast; carries Brazenbrow 00
Brazenbrow Forge and mining hold; the Saddle, Hornfast, the Burn, the Gimbal Inn 00, maps 02
Forge-tap Brazenbrow’s tap into Greyhorn; entrance to Hornheart 01
Ystra Sky-whale above the clouds; carries the Almanac 00
The Almanac Scholars’ hold; Fluke Landing, the Domes, Kindling Hall, the Stacks, the Long Clock 00, maps 02
The Long Clock Shows the Sunline and, after Morrow, the sun’s height 01
The Archive The Almanac’s record of every Act, Dawnmark and world first 00
The Moth Queen Giant moth, part absence; flies only in the Under; carries Lampblack 00
Lampblack Smugglers’ hold in her fur; the Scale Stair, the Weave, the Velvet Market, the Hush 00, maps 02
Velvet Market Lampblack’s black market, open only in the Under 01
Dusted Lampblack slang for paid off; also the cream powder on the Queen’s wings until 68 01, art 05
Wend Dead heron-millipede titan; its body is Wend’s Fall 00
Wendhome Wend’s empty hold; fourteen thousand lanterns still lit 01
Docking A titan stopping beside a region; opens the dock map’s way up 01
Kneeling Mossback lying down at the Mossway (about half of each loop); also the spring festival 01
Heartwarm A docked titan’s region: steadier lanterns, motes fly home unaided 01
Drawn Lampghosts Elite Lampghosts drawn toward a docked titan 01
Dockmarket A hold’s vendors at the foot of its dock 01
Tetherline The Guild’s rope-and-pulley ferry between docks and holds 01
Kite-skiff The Almanac’s sky ferry 01
Moth-skiff Lampblack’s Under-only smuggling ferry 01
Mossway and Glasslands camps The Tollhouse (the Mossway’s, at the Old Tollbridge) and the Last Milepost (the Glasslands’, on the Lantern Road); safe maps with a Tetherline station (proposed) 02 §6
The Drain, the Kiln Boss arenas of the Puddle Mayor (under the Soak) and the Cinder Eye 02 §6
The Lost Print, the Still Lamp Hidden maps of the Mossway and the Glasslands (proposed) 02 §6
Return Lantern Walk home to your bound titan’s hold along your own light 01, rules 03
Titan Migration The titans’ published routes; loops divide the 168 h Turning 01, hours 03

Events

Term Meaning Owner
The Charge Greyhorn charges through the Furrows, Turning day 5 01
Glassbreak Greyhorn shatters the south Glasslands, Turning day 7; one Glow 01
Night Market Every Under: the Moth Queen flies, the Velvet Market opens 01
The Kneeling (festival) Spring: Mossback lies down for a week; new-player rush 01
The Long Song Summer: Ystra sings below the cloud over Highnoon 01
The Great Charge Autumn: Greyhorn’s stampede; Horn Fair 01
The Deep Under Winter: the longest Under of the year; Lantern Fair 01
Wend’s Wake Anniversary of the Fall; holds dim for one Bell 01
The Convergence Act V: all titans walk to the Sunfoot over one Turning, once per world 01
The Remembering Later raid clears replaying Morrow’s birth 02
Crossing Cross-channel world event; results sum to the Sunline 03, scale 08
Omen Weekly per-region modifier set 08

Factions and people

Term Meaning Owner
The Concord of Noon The old league of river cities that tapped the titans 01
Lamplighters’ Guild Lights and limits lanterns; Oda Wickham founded it, 40 YD 01
Horncutters’ Compact Brazenbrow’s miners of shed horn; Mags Cutter 01
The Moth Court Lampblack’s family of debts; Nan Corvina 01
The Stay People who never climbed; live without heartfire, farm coldlight 01
The Gilded Hour Concord heirloom society; antagonists; Provost Calla Aumbry 01
The Snuffers Hob Sallow’s lantern-dousers; antagonists, later allies 01
Listener A titan’s interpreter (Old Ponder, Tomas Gell, Fennimore Spry, Lisle, Hob Sallow) 01
Lantern Town NPCs Marigold Tamsey, Old Ponder, Hessa Lume, Fen Cobble, Corra Thistlewaite, Pim Ashdown, Ottoline Vey, Bramble and Burr, Tock, Aunt Pocket 01 §4.1
Brazenbrow NPCs Ilka Stane, Tomas Gell, Odo Barrowman, Mags Cutter, Little Anvil, Dobbin Rook 01 §4.2
Almanac NPCs Ishbel Quarle, Fennimore Spry, Sorrel Ashby, Mote (archivist), Calla Aumbry, Hal Pennywhistle 01 §4.3
Lampblack NPCs Nan Corvina, Lisle, Quill, Ferrant Gale, Dorrit Sallow 01 §4.4
Antagonists Calla Aumbry, Emmerich Holt, Lucan Sallis, Hob Sallow, the Afternoon Prince 01 §8.7
Mossway and Glasslands NPCs (proposed) Nettie Briar (hedge-layer), Tansy Scutt (scute-roofer), Ansel Ford (Tetherline keeper, the Tollhouse), Hedda Lark (Guild clerk, the Last Milepost) 02 §6.8
Stay NPCs Ruth Underhay (leader, Underhay), Pell Dimmock, Gammer Oake 01 §6.4, 02
Local life NPCs Amos Reel, Wicky Lune, Gammer Oake, Ambrose Vell, Leftlamp Nell, Sister Glare 02 §1
Historical Hieronyma Aumbry, Tamsin Aurel IV, Oda Wickham 01
Old titans Aun (first tapped), Harrow, Pell, Asterreed, Grum, Sallowgate 01

Classes

Term Meaning Owner
Warden / Kindler / Ranger / Shade The four base classes, chosen at creation 00
Lodge induction Level 10, at the class Lodge in Lantern Town 00
Lodge yard Character creation’s practice map: play each class before picking 10
Lodgemark Account-wide unlock for a class at 30 or a branch at 60; no combat stats (D26) 03
Trial Instanced 1–6 player version of a world boss, in Normal, Hard and Deep-touched tiers (D27) 03
Boss Marks Trial currency; 8 buy a chosen piece 03
Branch Chosen at 30 at the class’s home hold; deepened at 60 and 100 00
Warden branches Lampguard, Ironbrow, Emberheart 01 §7.2
Kindler branches Cinderwright, Tender (healer), Stridewright (controller) 01 §7.2
Ranger branches Pathfinder, Lurewright, Linerunner 01 §7.2
Shade branches Gapwalker, Ghostsworn, Pocketsmith (healer) 01 §7.2
Launch branches Which ship at launch; Tender and Pocketsmith always do 03
Class resource Each class’s own bar, replacing MP; names in 03 03, look 05
Resolve / Heat / Focus / Gloom The Warden’s, Kindler’s, Ranger’s and Shade’s class resources, 0–100 03 §4.2, §4.9
Blazing / Overheat Kindler Heat above 70 (+20% damage) / at 100 (Hushed 2 s, Heat to 40) 03 §4.2, §4.9
Lodge auto-rank Until skill points exist, Lodge skills scale from 70% at 10 to 100% at 20 (D37) 03 §4.9
B The at-level hit at 100% Skill%, the unit of the DPS budget 03 §4.9

Regions, strata and the Deep

Term Meaning Owner
Regions Mossway, Glasslands, Tallowmere, Furrows, Cloudshelf, Combs, Lowlight, Highnoon, Wend’s Fall, Sunfoot 02
Surface map One of at most six walkable maps per region 02
Stratum One of two dark layers under a region; names in 02 §1 02, policy 08
Strata kit The art kit one region’s strata are built from 05
The Deep Seeded expeditions assembled from hand-built pieces under the strata 08
Region mechanics Footfall, Reflections, Softwax, the Charge, Cloudline, Silkways, Shutter, Mirror relay, Held Hours, Cooling, Long Shadows, Glare 02, rules 03
Glare tier Lantern state above full in direct sun; overcharges and drains 03
Sunlit Brightest ambient tier: real sun on the Cloudshelf tops, Highnoon, the Sunfoot; Lampghosts Shrouded outside your lantern 03 §6.4
Lightless Darkest ambient tier: only light radii are drawn; from Lowlight on 03 §6.4

Monsters and bosses

Term Meaning Owner
Puddling, Dimwing, Afternooner Lampghosts; formerly slime, cave bat, skeleton (ids unchanged) 00
Shellmite First non-Lampghost monster; teaches “not everything that bites is a Lampghost” 02
Lamplicker Glasslands Lampghost lizard that gutters lanterns; not a system name 02
Lampghost elite Elite tier in UI; always has a stolen ember; never part of a name 01, art 05
Mossway and Glasslands kinds (proposed) Snagcat, Rustpuff, Bog Puddling, Runlet (the Puddle Mayor’s pieces), Wickwren, Sump Puddling, Sump Dimwing 02 §6.6, stats 03 §3.3
Eye’s Sweep The Cinder Eye’s gaze across the Kiln; pillars’ shadow is the cover 02 §6.7
Coldburnt (proposed) Player debuff from late Lampghosts: healing received becomes damage; formerly Keyholed 03
Field bosses Puddle Mayor 10 (the Soak), Cinder Eye 20, Old Gutter 30, Bellwether 42, Dusk Roc 55, Pale Tenant 68, Drowned Bell 80, Afternoon Prince 92, Hob Sallow and the Black Tide 104, Wend’s Absence 120 02
Dungeons The Gutterworks 28–34, Hornheart 55–60, the Orrery 85–90, the Heartchamber 102–106 (Cinder Choir 106) 02
The raid The Second Noon, 12–18 players, level 120 02
Pale Tenant Last of the Moth Queen’s own absence; resolved once per world in Act III 02
Cinder Eye Wend’s largest Ember; Glasslands boss; becomes Morrow’s heart 01
Noon Lens The Concord device that focuses tapped fire 01
World boss Open-world boss instance, up to 60 attackers 00, 04

The shared world

Term Meaning Owner
Sunline Server-wide net titan vigor: lighting spends it, banked motes restore it 08
Extraction loop Draw (light), go out and bank, go down and carry motes home, net at the Turning 08
Stride Sunline threshold (Faltering, Steady, Striding, Surging) that sets titan behavior and access for a Turning 08
Dawnmark An Act’s once-per-world change; after Morrow it raises the sun a step 08
Ambient darkness tier A map’s authored darkness; not changed by Strides or Dawnmarks 03
Beacon Player-lit light point and relight point; a mote bank and refuel point in the strata 03
Lantern gauge HUD element: always lit; fuel and carried motes where they apply, else banked motes 03, look 05
Outposts, Guild Holdings Season 2 08
Morrow’s Road The first expansion 06
Hearth Writ Tradeable subscription item (D16) 03

Light, items and currencies

Term Meaning Owner
Hood stamina 100-point arc on the lantern gauge spent while hooding the lantern 03 §6.3
Guild tallies Account-bound Lamplighters’ Guild currency for Spare Flames, oil belt slots, cosmetics and Guild rank 03 §11.1
Spare Flame Prevents one death’s XP loss; from Guild contracts, max 5 held, never sold 03
Grades Item rarity as flame: Tallow, Oil, Glass, Ember-set, Titan-cut 03 §10.3
Hornbinding Brazenbrow’s gear enhancement, +0 to +10; failures never downgrade 03 §10.4
Reglyphing The Almanac’s reroll of one affix on a Glass-grade or better item 03 §10.5
Slice items Pilgrim’s Shortsword; Thornwood, Brass and Hornsteel gear; Glowdrop, Concord Coin, Moss Tonic, Cinder Heart 03 §10.9

Tech and art

Term Meaning Owner
Sim Pure deterministic 60 Hz simulation, RefCounted only 04
Sim unit 1 unit = 4 ref px; tile = 8 units = 32 ref px 00
Reference viewport 1920×1080 00
Foothold Collision segment bodies stand on; replaces the tile grid 04 §5.2
addons/mapkit Editor plugin that exports .map.json 04
Channel One process holding every public map of one copy of the world 00, 04
Map cap 150 players per map instance 00
worldd Go service: directory, tickets, transfers, economy, world state 04
World singleton Once-per-world entity owned by worldd (titans, Sunline, Acts) 04 §4
Event bus Postgres LISTEN/NOTIFY fanned out by worldd 04 §3
Nakama Accounts, platform logins, friends, groups, IAP validation 04
Ticketed handoff Signed single-use transfer between processes 04 §4
Protocol v2 Binary, quantized, delta, AOI snapshot protocol 04 §5.4
S1, S1b, S2–S8 Engineering spikes 04 §13
Art S0, S1 Art pipeline spikes and first deliverable 05
godot-sandbox SafeGDScript runtime for creator hooks (monsters, NPCs, quests) 04
Shared sim core C++ GDExtension for Body.move and collision (S1b) 04 §5.3
Cutout rig Painted parts on a shared skeleton; equipment swaps parts 05, tech 04 §8.2
Runtime bake Rendering an appearance into an atlas once, drawn as one sprite 04 §8.2
Light buffer Composited heartfire and coldlight over the scene 05, tech 04
Mannequin Open A-pose base body with locked face that gear is generated on 05
Asset catalog catalog.html on the bible site, generated by tools/art/catalog.py: every asset, its size, footholds, users and whether anything uses it 05
Prompt family The fixed prompt blocks a generator adds to an asset’s subject (W, N, L, P, H, V) 05
FLUX.2 Klein 4B edit Primary gear generator 05
Style model LoRA trained on approved output 05
The Gate CI on macmini4 04