One line per term and the document that owns it. The owner is the only place a term’s meaning or number may change; every other document cites it. If two documents disagree, the owner wins and the other is a bug.
| Subject | Owner | Others may |
|---|---|---|
| Pitch, world rules, time units, class structure, shared numbers, pillars | 00-canon.md |
Quote, never restate numbers differently |
| The truth, history, titans, holds, factions, NPCs, story Acts, writing style | 01-world.md |
Reference by section |
| Regions, maps, strata names, monsters, bosses, dungeons, the raid, local life | 02-atlas.md |
Use names; 03 sets stats |
| Combat, skills, branch mechanics and launch set, light and mote rules, progression, economy, controls, HUD counts | 03-systems.md |
Use names; never set values |
| Servers, netcode, tick budget, persistence, ops, hosting cost | 04-architecture.md |
Cite limits |
| Art direction, palette, HUD look, AI pipeline, licenses, art and audio budget | 05-art-audio.md |
Cite rules |
| Phases, launch scope, schedule | 06-roadmap.md |
Cite phases |
| Open and settled decisions, D-numbers | 07-decisions.md |
Cite D-numbers |
| Sunline, Strides, Dawnmarks, strata policy, the Deep, world state, density bar, anti-farming | 08-scale.md |
Cite rules; 03 sets values |
| Go-to-market, community, moderation, first-time experience, metrics, localization, accessibility | 10-operations.md |
Cite targets |
| The prologue’s beats, lines and instance layout; the first beacon’s quest | 11-prologue.md |
Cite beats; 03 sets values, 10 sets time
targets |
| Term | Meaning | Owner |
|---|---|---|
| Halvesper | The game’s name, “half-evening” (D83); the repo stays
delve |
00 |
| Lanternbearer | The player: one of thousands who go below with a titan-lit lantern | 00 |
| Titan | Colossal beast carrying heartfire; walking turns the world | 00 |
| Hold | A town on a titan’s back | 00 |
| Heartfire | A titan’s fire; warm amber; what lanterns burn | 00 |
| Coldlight | Cold blue-white light of absence; formerly “hollowlight” (D3) | 00 |
| Lampghost | Absence left where fire was drawn, wearing what it consumed; formerly “Hollow” (D3) | 00 |
| Stolen ember (proposed) | The small warm spark of stolen fire inside every Lampghost’s coldlight body, and nothing else; grows with the fire it holds. Replaced the keyhole (2026-10-04) | 00, art spec 05 |
| Mote | Freed fire from a put-out Lampghost; banked as caught in the fields, carried cargo in the strata and the Deep | 00, rules 03 |
| Put out | What players do to Lampghosts; never “kill” in hold speech | 01 |
| Go dark | What happens to people who die | 01 |
| The Glow | Ordinary dusk: 2 h of each 3 h cycle | 00 |
| The Under | Darkest hour: 1 h of each 3 h cycle; 8 a day | 00 |
| Bell | 15 real minutes; 12 per cycle | 00 |
| Dawn-bell | First Bell after the Under | 01 |
| The Nod | The sun bobbing under the horizon on titan footfalls; why the Under happens | 01 |
| Turning | 7 real days; the Almanac calendar; aligned with the weekly reset | 00 |
| Act | Story chapter’s world state and server event; all five ship at launch, each opens server-wide on a published schedule, 4–6 weeks apart | 00 |
| Season | 10–12 weeks of events and additions; after Morrow, each brings a Dawnmark | 00 |
| Lampward / Underward | West / east | 01 |
| YD / BS | Year of Dusk / before the Setting; the game opens in 303 YD | 01 |
| Brass | The currency, struck in Brazenbrow | 00 |
| Ember | Wend’s heart-fragments (the Cinder Eye is the largest); not a currency or a resource | 01 |
| The Setting | Year 0: the sun reached the western horizon and stopped | 01 |
| The Tapping | 500–1 BS: the Concord drew fire from sleeping titans; 31 became 12 | 01 |
| Golden Lengthening | The Concord’s name for the lengthening days during the Tapping | 01 |
| The Guttering | 1–11 YD: tapped titans starve (12 to 10), lamps fail | 01 |
| The Climb | 4–12 YD: survivors climb onto ten kneeling titans | 01 |
| Hold Years | 12–200 YD: five more titans die | 01 |
| The Brightening | 255 YD: the Guild loosens the Snuffing Rites | 01 |
| The Last Lighting | 262 YD: Wendhome’s siege night, which killed Wend | 01 |
| Wend’s Fall | 262 YD event, and the region that is Wend’s body | 01, region 02 |
| The Deepening | 283 YD: Brazenbrow bores the forge-tap deeper | 01 |
| Snuffing Rites | Guild rules limiting lanterns to what a titan “can spare” | 01 |
| Morrow | The new titan: Wend’s fire returned to Wend’s Absence; born once per world in Act V | 01 |
| Wend’s Absence | The titan-shaped Lampghost Wend left; Act V world boss; cannot be put out | 01, fight 02 |
| The Second Noon | The Gilded Hour’s false sun; Act V and the raid | 01, raid 02 |
| Term | Meaning | Owner |
|---|---|---|
| Mossback | Moss-covered tortoise; weakest titan; carries Lantern Town | 00 |
| Lantern Town | Starting hold; maps the Rim, Shellstep, Tailend, the Wick, the Brow | 00, maps 02 |
| The Vent | Where every lantern is lit, in the Wick | 01 |
| The Lodges | Class Lodges in Lantern Town’s Rim; induction at 10 | 00 |
| Pilgrim’s Stair | Ropes and ladders down Mossback’s foreleg; the instanced prologue map | 02 |
| The Wick lift | Lamplighters’ basket from the Rim to the Wick, run for pilgrims in a Kneeling (proposed) | 11 |
| The Lamplighters’ chute | Moss-lined trough from the Wick down the shell to the Stair’s curtain side (proposed) | 11 |
| The Low Lamp | The Sump’s Guild beacon under Mossback’s kneeling ground; Phase 1’s beacon (proposed, D33) | 11 |
| Greyhorn | Mountain-sized horned beast; carries Brazenbrow | 00 |
| Brazenbrow | Forge and mining hold; the Saddle, Hornfast, the Burn, the Gimbal Inn | 00, maps 02 |
| Forge-tap | Brazenbrow’s tap into Greyhorn; entrance to Hornheart | 01 |
| Ystra | Sky-whale above the clouds; carries the Almanac | 00 |
| The Almanac | Scholars’ hold; Fluke Landing, the Domes, Kindling Hall, the Stacks, the Long Clock | 00, maps 02 |
| The Long Clock | Shows the Sunline and, after Morrow, the sun’s height | 01 |
| The Archive | The Almanac’s record of every Act, Dawnmark and world first | 00 |
| The Moth Queen | Giant moth, part absence; flies only in the Under; carries Lampblack | 00 |
| Lampblack | Smugglers’ hold in her fur; the Scale Stair, the Weave, the Velvet Market, the Hush | 00, maps 02 |
| Velvet Market | Lampblack’s black market, open only in the Under | 01 |
| Dusted | Lampblack slang for paid off; also the cream powder on the Queen’s wings until 68 | 01, art 05 |
| Wend | Dead heron-millipede titan; its body is Wend’s Fall | 00 |
| Wendhome | Wend’s empty hold; fourteen thousand lanterns still lit | 01 |
| Docking | A titan stopping beside a region; opens the dock map’s way up | 01 |
| Kneeling | Mossback lying down at the Mossway (about half of each loop); also the spring festival | 01 |
| Heartwarm | A docked titan’s region: steadier lanterns, motes fly home unaided | 01 |
| Drawn Lampghosts | Elite Lampghosts drawn toward a docked titan | 01 |
| Dockmarket | A hold’s vendors at the foot of its dock | 01 |
| Tetherline | The Guild’s rope-and-pulley ferry between docks and holds | 01 |
| Kite-skiff | The Almanac’s sky ferry | 01 |
| Moth-skiff | Lampblack’s Under-only smuggling ferry | 01 |
| Mossway and Glasslands camps | The Tollhouse (the Mossway’s, at the Old Tollbridge) and the Last Milepost (the Glasslands’, on the Lantern Road); safe maps with a Tetherline station (proposed) | 02 §6 |
| The Drain, the Kiln | Boss arenas of the Puddle Mayor (under the Soak) and the Cinder Eye | 02 §6 |
| The Lost Print, the Still Lamp | Hidden maps of the Mossway and the Glasslands (proposed) | 02 §6 |
| Return Lantern | Walk home to your bound titan’s hold along your own light | 01, rules 03 |
| Titan Migration | The titans’ published routes; loops divide the 168 h Turning | 01, hours 03 |
| Term | Meaning | Owner |
|---|---|---|
| The Charge | Greyhorn charges through the Furrows, Turning day 5 | 01 |
| Glassbreak | Greyhorn shatters the south Glasslands, Turning day 7; one Glow | 01 |
| Night Market | Every Under: the Moth Queen flies, the Velvet Market opens | 01 |
| The Kneeling (festival) | Spring: Mossback lies down for a week; new-player rush | 01 |
| The Long Song | Summer: Ystra sings below the cloud over Highnoon | 01 |
| The Great Charge | Autumn: Greyhorn’s stampede; Horn Fair | 01 |
| The Deep Under | Winter: the longest Under of the year; Lantern Fair | 01 |
| Wend’s Wake | Anniversary of the Fall; holds dim for one Bell | 01 |
| The Convergence | Act V: all titans walk to the Sunfoot over one Turning, once per world | 01 |
| The Remembering | Later raid clears replaying Morrow’s birth | 02 |
| Crossing | Cross-channel world event; results sum to the Sunline | 03, scale 08 |
| Omen | Weekly per-region modifier set | 08 |
| Term | Meaning | Owner |
|---|---|---|
| The Concord of Noon | The old league of river cities that tapped the titans | 01 |
| Lamplighters’ Guild | Lights and limits lanterns; Oda Wickham founded it, 40 YD | 01 |
| Horncutters’ Compact | Brazenbrow’s miners of shed horn; Mags Cutter | 01 |
| The Moth Court | Lampblack’s family of debts; Nan Corvina | 01 |
| The Stay | People who never climbed; live without heartfire, farm coldlight | 01 |
| The Gilded Hour | Concord heirloom society; antagonists; Provost Calla Aumbry | 01 |
| The Snuffers | Hob Sallow’s lantern-dousers; antagonists, later allies | 01 |
| Listener | A titan’s interpreter (Old Ponder, Tomas Gell, Fennimore Spry, Lisle, Hob Sallow) | 01 |
| Lantern Town NPCs | Marigold Tamsey, Old Ponder, Hessa Lume, Fen Cobble, Corra Thistlewaite, Pim Ashdown, Ottoline Vey, Bramble and Burr, Tock, Aunt Pocket | 01 §4.1 |
| Brazenbrow NPCs | Ilka Stane, Tomas Gell, Odo Barrowman, Mags Cutter, Little Anvil, Dobbin Rook | 01 §4.2 |
| Almanac NPCs | Ishbel Quarle, Fennimore Spry, Sorrel Ashby, Mote (archivist), Calla Aumbry, Hal Pennywhistle | 01 §4.3 |
| Lampblack NPCs | Nan Corvina, Lisle, Quill, Ferrant Gale, Dorrit Sallow | 01 §4.4 |
| Antagonists | Calla Aumbry, Emmerich Holt, Lucan Sallis, Hob Sallow, the Afternoon Prince | 01 §8.7 |
| Mossway and Glasslands NPCs (proposed) | Nettie Briar (hedge-layer), Tansy Scutt (scute-roofer), Ansel Ford (Tetherline keeper, the Tollhouse), Hedda Lark (Guild clerk, the Last Milepost) | 02 §6.8 |
| Stay NPCs | Ruth Underhay (leader, Underhay), Pell Dimmock, Gammer Oake | 01 §6.4, 02 |
| Local life NPCs | Amos Reel, Wicky Lune, Gammer Oake, Ambrose Vell, Leftlamp Nell, Sister Glare | 02 §1 |
| Historical | Hieronyma Aumbry, Tamsin Aurel IV, Oda Wickham | 01 |
| Old titans | Aun (first tapped), Harrow, Pell, Asterreed, Grum, Sallowgate | 01 |
| Term | Meaning | Owner |
|---|---|---|
| Warden / Kindler / Ranger / Shade | The four base classes, chosen at creation | 00 |
| Lodge induction | Level 10, at the class Lodge in Lantern Town | 00 |
| Lodge yard | Character creation’s practice map: play each class before picking | 10 |
| Lodgemark | Account-wide unlock for a class at 30 or a branch at 60; no combat stats (D26) | 03 |
| Trial | Instanced 1–6 player version of a world boss, in Normal, Hard and Deep-touched tiers (D27) | 03 |
| Boss Marks | Trial currency; 8 buy a chosen piece | 03 |
| Branch | Chosen at 30 at the class’s home hold; deepened at 60 and 100 | 00 |
| Warden branches | Lampguard, Ironbrow, Emberheart | 01 §7.2 |
| Kindler branches | Cinderwright, Tender (healer), Stridewright (controller) | 01 §7.2 |
| Ranger branches | Pathfinder, Lurewright, Linerunner | 01 §7.2 |
| Shade branches | Gapwalker, Ghostsworn, Pocketsmith (healer) | 01 §7.2 |
| Launch branches | Which ship at launch; Tender and Pocketsmith always do | 03 |
| Class resource | Each class’s own bar, replacing MP; names in 03 | 03, look 05 |
| Resolve / Heat / Focus / Gloom | The Warden’s, Kindler’s, Ranger’s and Shade’s class resources, 0–100 | 03 §4.2, §4.9 |
| Blazing / Overheat | Kindler Heat above 70 (+20% damage) / at 100 (Hushed 2 s, Heat to 40) | 03 §4.2, §4.9 |
| Lodge auto-rank | Until skill points exist, Lodge skills scale from 70% at 10 to 100% at 20 (D37) | 03 §4.9 |
| B | The at-level hit at 100% Skill%, the unit of the DPS budget | 03 §4.9 |
| Term | Meaning | Owner |
|---|---|---|
| Regions | Mossway, Glasslands, Tallowmere, Furrows, Cloudshelf, Combs, Lowlight, Highnoon, Wend’s Fall, Sunfoot | 02 |
| Surface map | One of at most six walkable maps per region | 02 |
| Stratum | One of two dark layers under a region; names in 02 §1 | 02, policy 08 |
| Strata kit | The art kit one region’s strata are built from | 05 |
| The Deep | Seeded expeditions assembled from hand-built pieces under the strata | 08 |
| Region mechanics | Footfall, Reflections, Softwax, the Charge, Cloudline, Silkways, Shutter, Mirror relay, Held Hours, Cooling, Long Shadows, Glare | 02, rules 03 |
| Glare tier | Lantern state above full in direct sun; overcharges and drains | 03 |
| Sunlit | Brightest ambient tier: real sun on the Cloudshelf tops, Highnoon, the Sunfoot; Lampghosts Shrouded outside your lantern | 03 §6.4 |
| Lightless | Darkest ambient tier: only light radii are drawn; from Lowlight on | 03 §6.4 |
| Term | Meaning | Owner |
|---|---|---|
| Puddling, Dimwing, Afternooner | Lampghosts; formerly slime, cave bat, skeleton (ids unchanged) | 00 |
| Shellmite | First non-Lampghost monster; teaches “not everything that bites is a Lampghost” | 02 |
| Lamplicker | Glasslands Lampghost lizard that gutters lanterns; not a system name | 02 |
| Lampghost elite | Elite tier in UI; always has a stolen ember; never part of a name | 01, art 05 |
| Mossway and Glasslands kinds (proposed) | Snagcat, Rustpuff, Bog Puddling, Runlet (the Puddle Mayor’s pieces), Wickwren, Sump Puddling, Sump Dimwing | 02 §6.6, stats 03 §3.3 |
| Eye’s Sweep | The Cinder Eye’s gaze across the Kiln; pillars’ shadow is the cover | 02 §6.7 |
| Coldburnt (proposed) | Player debuff from late Lampghosts: healing received becomes damage; formerly Keyholed | 03 |
| Field bosses | Puddle Mayor 10 (the Soak), Cinder Eye 20, Old Gutter 30, Bellwether 42, Dusk Roc 55, Pale Tenant 68, Drowned Bell 80, Afternoon Prince 92, Hob Sallow and the Black Tide 104, Wend’s Absence 120 | 02 |
| Dungeons | The Gutterworks 28–34, Hornheart 55–60, the Orrery 85–90, the Heartchamber 102–106 (Cinder Choir 106) | 02 |
| The raid | The Second Noon, 12–18 players, level 120 | 02 |
| Pale Tenant | Last of the Moth Queen’s own absence; resolved once per world in Act III | 02 |
| Cinder Eye | Wend’s largest Ember; Glasslands boss; becomes Morrow’s heart | 01 |
| Noon Lens | The Concord device that focuses tapped fire | 01 |
| World boss | Open-world boss instance, up to 60 attackers | 00, 04 |
| Term | Meaning | Owner |
|---|---|---|
| Sunline | Server-wide net titan vigor: lighting spends it, banked motes restore it | 08 |
| Extraction loop | Draw (light), go out and bank, go down and carry motes home, net at the Turning | 08 |
| Stride | Sunline threshold (Faltering, Steady, Striding, Surging) that sets titan behavior and access for a Turning | 08 |
| Dawnmark | An Act’s once-per-world change; after Morrow it raises the sun a step | 08 |
| Ambient darkness tier | A map’s authored darkness; not changed by Strides or Dawnmarks | 03 |
| Beacon | Player-lit light point and relight point; a mote bank and refuel point in the strata | 03 |
| Lantern gauge | HUD element: always lit; fuel and carried motes where they apply, else banked motes | 03, look 05 |
| Outposts, Guild Holdings | Season 2 | 08 |
| Morrow’s Road | The first expansion | 06 |
| Hearth Writ | Tradeable subscription item (D16) | 03 |
| Term | Meaning | Owner |
|---|---|---|
| Hood stamina | 100-point arc on the lantern gauge spent while hooding the lantern | 03 §6.3 |
| Guild tallies | Account-bound Lamplighters’ Guild currency for Spare Flames, oil belt slots, cosmetics and Guild rank | 03 §11.1 |
| Spare Flame | Prevents one death’s XP loss; from Guild contracts, max 5 held, never sold | 03 |
| Grades | Item rarity as flame: Tallow, Oil, Glass, Ember-set, Titan-cut | 03 §10.3 |
| Hornbinding | Brazenbrow’s gear enhancement, +0 to +10; failures never downgrade | 03 §10.4 |
| Reglyphing | The Almanac’s reroll of one affix on a Glass-grade or better item | 03 §10.5 |
| Slice items | Pilgrim’s Shortsword; Thornwood, Brass and Hornsteel gear; Glowdrop, Concord Coin, Moss Tonic, Cinder Heart | 03 §10.9 |
| Term | Meaning | Owner |
|---|---|---|
| Sim | Pure deterministic 60 Hz simulation, RefCounted only | 04 |
| Sim unit | 1 unit = 4 ref px; tile = 8 units = 32 ref px | 00 |
| Reference viewport | 1920×1080 | 00 |
| Foothold | Collision segment bodies stand on; replaces the tile grid | 04 §5.2 |
addons/mapkit |
Editor plugin that exports .map.json |
04 |
| Channel | One process holding every public map of one copy of the world | 00, 04 |
| Map cap | 150 players per map instance | 00 |
| worldd | Go service: directory, tickets, transfers, economy, world state | 04 |
| World singleton | Once-per-world entity owned by worldd (titans, Sunline, Acts) | 04 §4 |
| Event bus | Postgres LISTEN/NOTIFY fanned out by worldd | 04 §3 |
| Nakama | Accounts, platform logins, friends, groups, IAP validation | 04 |
| Ticketed handoff | Signed single-use transfer between processes | 04 §4 |
| Protocol v2 | Binary, quantized, delta, AOI snapshot protocol | 04 §5.4 |
| S1, S1b, S2–S8 | Engineering spikes | 04 §13 |
| Art S0, S1 | Art pipeline spikes and first deliverable | 05 |
| godot-sandbox | SafeGDScript runtime for creator hooks (monsters, NPCs, quests) | 04 |
| Shared sim core | C++ GDExtension for Body.move and collision (S1b) |
04 §5.3 |
| Cutout rig | Painted parts on a shared skeleton; equipment swaps parts | 05, tech 04 §8.2 |
| Runtime bake | Rendering an appearance into an atlas once, drawn as one sprite | 04 §8.2 |
| Light buffer | Composited heartfire and coldlight over the scene | 05, tech 04 |
| Mannequin | Open A-pose base body with locked face that gear is generated on | 05 |
| Asset catalog | catalog.html on the bible site, generated by
tools/art/catalog.py: every asset, its size, footholds,
users and whether anything uses it |
05 |
| Prompt family | The fixed prompt blocks a generator adds to an asset’s subject (W, N, L, P, H, V) | 05 |
| FLUX.2 Klein 4B edit | Primary gear generator | 05 |
| Style model | LoRA trained on approved output | 05 |
| The Gate | CI on macmini4 | 04 |